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3D Terrain Real-time Rendering Method Based on CUDA-OpenGL Interoperability

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Affiliation of Author(s):电子工程学院

Title of Paper:3D Terrain Real-time Rendering Method Based on CUDA-OpenGL Interoperability

Journal:IETE TECHNICAL REVIEW

First Author:Wu, Jiaji; Deng, Long; Paul, Anand

Indexed by:Article

Document Code:SCI WOS:000364193600008

Volume:32

Issue:6

Page Number:471-478

ISSN No.:0256-4602

Translation or Not:no

Date of Publication:2015-01-01

Included Journals:SCI

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